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Wednesday, 13 January 2016

Unit 5: PEGI



PEGI 3: The content of the given this rating means it is suitable for all ages.

PEGI 7: Any games rated 3 but has some violence scenes or contains disturbing scenes would be considered under this category.

PEGI 12: Video games that shows violent content or non graphic violence towards human looking characters or recognisable animals, as well as video games that show nudity would fall into this category.

PEGI 16: This rating is applied once the depiction of violence (or sexual activity) reaches a stage that looks the same as would be expected in real life. More extreme bad language, the concept of the use of tobacco and drugs and the depiction of criminal activities can be content of games that are rated 16. 

PEGI 18: The adult classification is applied when the level of violence reaches a stage where it becomes a depiction of gross violence and/or includes elements of specific types of violence. Gross violence is the most difficult to define since it can be very subjective in many cases, but in general terms it can be classed as the depictions of violence that would make the viewer feel a sense of revulsion.

Topsy-Turvy Timeline unit 5

1. What is the purpose of the game? 

Answer: The aim of the game was to look at the pictures and put them in chronological order. 

2. Do you think the young audience will find the game engaging?

Answer: The young audience would not find this game engaging because it is too complicated and confusing and it is not attractive. 

Looking For Clues unit 5


1. What does the child have to do for the game?
Answer: The child has to answer the questions about the game.

2. How many questions are in each section?
Answer: There are 5 questions altogether and one question each page. 

3. Do you think the character of the dog is engaging for the young audience? If you answer yes, so why you think the dog is engaging. If you answer no, say why you don't think the dog is engaging.
Answer: The dog engages with the young audience because when you get the questions right the dog jumps up and down and when you get the questions wrong the dog looks down to the ground. 

4. Do you think young children will enjoy playing the game? If yes, why do you think so. If no, say why you don't think so.
Answer: Yes they would enjoy playing this games because they'll learn new things on the way. 

5. What reward do you get when you answer the questions correctly?
Answer: The dog jumps up and down. 

Investigating about the Geffrye museum Unit 5

1. What is the first page of this and other web sites usually called? 
Answer: Home page.

2. Are you able to see where to go (navigate) to find the activities on the site for younger children? Say how you know this.
Answer: Yes, it says kid zone at the bottom of the home page.

3. What happens when you click on the link? Describe what you see on the page.
Answer: When you click on the link the home page comes up for the Geffrye museum and it gives you lots of options on where to go. 


4. Is this page attractive to a young audience? If you answer yes, say why you think it is attractive to a young audience. If you answer no, so why you don't think it is attractive to a young audience.
Answer: Young audience would find this attractive because it has bright colours that attracts the audience and it shows a little puppy on the bottom of the screen to make it look more attractive.  The puppy jumps up and down and this would also attract the children's attention.


5. How do you navigate to other links on the site? How has the designer helped you to know this?
Answer: It gives you options on the top, middle and bottom of the page on where to go if you want to find out more about the museum. The links are on a sign post that is quite old fashioned.

Design a Victorian room/ Making my flash game based on drag and drop/ Health and Safety Unit 5

Games on Geoffyre Museum Website


The aim of this game was to design your own Victorian room by following the instruction on the right hand side, it gives you options on what designs you want to use for your room. This will be suitable for young children age around 7-10 because it gives clear instructions on what to do and its not too complicated. It has a simple layout to it and kids will find it easy to use, but some kids might find it boring because the start of the game it shows some dull colours which kids would not find attractive.




Making My Flash Game based on the drag and drop.

This is the screen shots from my game. It shows the initial page with the cat muddled up. The second picture shows the cat in a finished position.

Health and Safety Issues while working.


It is important while working in the computer room to follow health and safety rules. Some of these are:

Potential Hazards:

  1. Do not drink in the computer room.
  2. Do not run around the classroom. 
  3. Do not eat in the classroom. 
  4. make sure no wires are hanging out of your computers or pockets.
  5. make sure all bags and coats are under the desk. 


Solutions to the hazards:

  1. Ask the teacher if you can go outside the classroom for a drink. 
  2. Make sure you are walking at all times because there might be chairs hanging out. 
  3. Wait till the teacher dismisses you for your lunch break. 
  4. At the beginning of the lesson make sure all wires such as headphones are in the your pockets or bags
  5. At the beginning of the lesson make sure all bags and coats are under the desk or out of harms way.